//-----------------------------------------------------------
//
//-----------------------------------------------------------
class ONSTankFireEffect extends Emitter;

#exec OBJ LOAD FILE="..\Textures\AW-2004Particles.utx"

DefaultProperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter6
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        UseRandomSubdivision=True
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=1.000000)
        Opacity=0.700000
        DetailMode=DM_SuperHigh
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=16.000000,Max=32.000000)
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.750000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.750000)
        StartSizeRange=(X=(Min=100.000000,Max=250.000000))
        InitialParticlesPerSecond=5000.000000
        Texture=AW-2004Particles.Fire.GrenadeTest
        TextureUSubdivisions=2
        TextureVSubdivisions=2
        LifetimeRange=(Min=0.250000,Max=0.350000)
        Name="SpriteEmitter6"
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter6'

    Begin Object Class=MeshEmitter Name=MeshEmitter0
        StaticMesh=AW-2004Particles.Weapons.TurretFlash
        UseMeshBlendMode=False
        RenderTwoSided=True
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(G=153,R=255))
        ColorScale(1)=(RelativeTime=1.000000)
        CoordinateSystem=PTCS_Relative
        MaxParticles=2
        StartLocationOffset=(X=-4.000000)
        UseRotationFrom=PTRS_Offset
        StartSpinRange=(Z=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
        StartSizeRange=(X=(Min=-0.500000,Max=-0.500000))
        InitialParticlesPerSecond=500.000000
        LifetimeRange=(Min=0.200000,Max=0.200000)
        Name="MeshEmitter0"
    End Object
    Emitters(1)=MeshEmitter'MeshEmitter0'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter4
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        UseRandomSubdivision=True
        UseVelocityScale=True
        ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        Opacity=0.500000
        StartLocationRange=(X=(Max=10.000000))
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.200000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=50.000000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=AW-2004Particles.Weapons.SmokePanels2
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=2.000000,Max=2.000000)
        StartVelocityRange=(X=(Min=75.000000,Max=350.000000))
        VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
        VelocityScale(1)=(RelativeTime=1.000000)
        Name="SpriteEmitter4"
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter4'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter5
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        UseRandomSubdivision=True
        UseVelocityScale=True
        ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        Opacity=0.500000
        StartLocationRange=(X=(Max=10.000000))
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.200000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=25.000000,Max=50.000000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=AW-2004Particles.Weapons.SmokePanels2
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=1.500000,Max=1.500000)
        StartVelocityRange=(X=(Min=300.000000,Max=500.000000))
        VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
        VelocityScale(1)=(RelativeTime=0.500000,RelativeVelocity=(X=0.200000,Y=0.200000,Z=0.200000))
        VelocityScale(2)=(RelativeTime=1.000000)
        Name="SpriteEmitter5"
    End Object
    Emitters(3)=SpriteEmitter'SpriteEmitter5'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter0
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=1.000000)
        MaxParticles=3
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
        StartSizeRange=(X=(Min=30.000000,Max=40.000000))
        InitialParticlesPerSecond=5000.000000
        Texture=AW-2004Explosions.Fire.Fireball3
        LifetimeRange=(Min=0.100000,Max=0.200000)
        StartVelocityRange=(X=(Min=20.000000,Max=25.000000))
        Name="SpriteEmitter0"
    End Object
    Emitters(4)=SpriteEmitter'SpriteEmitter0'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter1
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=1.000000)
        MaxParticles=3
        StartLocationOffset=(X=40.000000)
        StartLocationRange=(X=(Max=10.000000))
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
        StartSizeRange=(X=(Min=20.000000,Max=20.000000))
        InitialParticlesPerSecond=5000.000000
        Texture=AW-2004Explosions.Fire.Fireball3
        LifetimeRange=(Min=0.200000,Max=0.200000)
        StartVelocityRange=(X=(Min=60.000000,Max=75.000000))
        Name="SpriteEmitter1"
    End Object
    Emitters(5)=SpriteEmitter'SpriteEmitter1'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter2
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=1.000000)
        MaxParticles=3
        StartLocationOffset=(X=65.000000)
        StartLocationRange=(X=(Max=10.000000))
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
        StartSizeRange=(X=(Min=10.000000,Max=10.000000))
        InitialParticlesPerSecond=5000.000000
        Texture=AW-2004Explosions.Fire.Fireball3
        LifetimeRange=(Min=0.100000,Max=0.200000)
        StartVelocityRange=(X=(Min=20.000000,Max=25.000000))
        Name="SpriteEmitter2"
    End Object
    Emitters(6)=SpriteEmitter'SpriteEmitter2'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter3
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=1.000000)
        MaxParticles=3
        StartLocationOffset=(X=80.000000)
        StartLocationRange=(X=(Max=5.000000))
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
        StartSizeRange=(X=(Min=5.000000,Max=5.000000))
        InitialParticlesPerSecond=5000.000000
        Texture=AW-2004Explosions.Fire.Fireball3
        LifetimeRange=(Min=0.100000,Max=0.200000)
        StartVelocityRange=(X=(Min=20.000000,Max=25.000000))
        Name="SpriteEmitter3"
    End Object
    Emitters(7)=SpriteEmitter'SpriteEmitter3'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter10
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        UseRandomSubdivision=True
        UseVelocityScale=True
        ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=192,G=192,R=192))
        MaxParticles=25
        StartLocationOffset=(X=-56.000000)
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Max=0.050000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.500000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.750000)
        InitialParticlesPerSecond=50000.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=AW-2004Particles.Weapons.SmokePanels1
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=2.500000,Max=2.500000)
        StartVelocityRange=(X=(Min=-600.000000,Max=600.000000),Y=(Min=300.000000,Max=1500.000000),Z=(Min=-600.000000,Max=600.000000))
        VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
        VelocityScale(1)=(RelativeTime=0.1250000,RelativeVelocity=(X=0.200000,Y=0.200000,Z=0.200000))
        VelocityScale(2)=(RelativeTime=1.000000)
        Name="SpriteEmitter10"
    End Object
    Emitters(8)=SpriteEmitter'SpriteEmitter10'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter17
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        UseRandomSubdivision=True
        UseVelocityScale=True
        ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=192,G=192,R=192))
        MaxParticles=25
        StartLocationOffset=(X=-56.000000)
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Max=0.050000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.500000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.750000)
        InitialParticlesPerSecond=50000.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=AW-2004Particles.Weapons.SmokePanels1
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=2.500000,Max=2.500000)
        StartVelocityRange=(X=(Min=-600.000000,Max=600.000000),Y=(Min=-300.000000,Max=-1500.000000),Z=(Min=-600.000000,Max=600.000000))
        VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
        VelocityScale(1)=(RelativeTime=0.1250000,RelativeVelocity=(X=0.200000,Y=0.200000,Z=0.200000))
        VelocityScale(2)=(RelativeTime=1.000000)
        Name="SpriteEmitter17"
    End Object
    Emitters(9)=SpriteEmitter'SpriteEmitter17'
    AmbientGlow=254


    bNoDelete=False
    AutoDestroy=True
}